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Process

Why I still sketch on paper first

Ten bad ideas on paper cost nothing. One bad idea in a design file costs an afternoon.

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Process

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I open a sketchbook before I open any software. It is slower for about twenty minutes, then faster for the rest of the project.

Paper is fast in the right way

On paper you cannot fiddle with pixels, so you stay on the idea. I draw the screen five ways, pick two, and only then move to the computer.

What I keep

Every project ends with a photo of the sketch that started it, pinned to the case study. Clients like seeing where an idea came from.

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